Showing posts with label story. Show all posts
Showing posts with label story. Show all posts

Sunday, March 13, 2016

"Felix" and the Exploration of Mars - Part 3

A while back I developed my ideas about how Mars would be explored to firm up the back story of my story "Felix". This week I came across some material that suggests that real scientists have thought along the same lines.

In my earlier blog post: http://dynamiclethargyfilms.ca/felix-and-the-exploration-of-mars/, I suggested that before people would visit Mars, we would send robots ahead to survey and then build a Mars base where people would live on Mars. I did a follow up to that blog post: http://dynamiclethargyfilms.ca/felix-and-the-exploration-of-mars-part-2/

I found this article: http://www.popsci.com/we-could-be-living-on-moon-in-10-years-or-less, that reports on a conference about the possibilities of building a Moon village. The papers from the conference can be found at: http://online.liebertpub.com/toc/space/4/1

Moon and Mars Bases

Their focus is on the creation of a Moon base rather than a Mars base, although one of the participants said that he saw it as a step toward the creation of a Mars base. Although their focus is on the Moon, the approach they proposed was similar to what I had come up with for Mars. That gives me a little more confidence in my ideas.

I hadn't really thought about it as the background to my story, but it makes a lot of sense to me to test out the approach on the Moon before any attempt to do the same on Mars. That aspect wouldn't show up explicitly in "Felix".

Ideas for My Story

This report got me to think about my story again. I think I may have a solution to one of the problems with the story. In the story my Mars rover, Felix, is lost, which is why the astronauts were sent to search. However, the quality of the satellite images is so good now, that it would be very difficult for a rover to get lost.

I came up with two things I could add to the story that would explain how Felix could get lost. My first idea is that there would be a great dust storm, which happen now and then on Mars. That would prevent satellites from tracking the rover, and would also cover up its track way. The second idea is that the big discovery would in a large cave, which would be hidden from the satellite's view.

The more I think about these ideas, the more I think they could give the story some added interest and drama. That is another problem I have with the story: it doesn't seem to have much excitement. I just might get back to my rewrite one of these days.

Image sources:
  • https://www.wpclipart.com/space/moon/moon_lithograph.jpg.html
  • https://www.wpclipart.com/space/solar_system/Mars/Mars_NASA_photo.jpg.html



This post is a mirror from my main blog http://www.dynamiclethargyfilms.ca/blog

Sunday, December 6, 2015

It's Time To Pick My Next Project

Now that my story "Tom Swiftly and His Incredible Traffic Model" is done, it is time to think about my next project. What with Christmas coming up and snow on the ground, I might not get started until the new year.


I completed four projects this year:


·         "Summer's Too Short" http://dynamiclethargyfilms.ca/filmlist/summers-too-short/
·         "The 89th Key" http://dynamiclethargyfilms.ca/stories/the-89th-key/
·         "Pete's Plan" http://dynamiclethargyfilms.ca/stories/petes-plan/

All of these were projects that I stated long before this year. In the case of "The 89th Key" it was some 43 years before! I did start on one project, "The Disruptors", but didn't get far with it. So I haven't really started a new project for quite some time. I concentrated my efforts on some of my unfinished projects.

Movies

I have almost 40 unfinished movie projects. Most of these are little more than a few notes about the idea, but I have four feature length scripts and one detailed outline. There are also a couple of my short stories that I think could be done as movies. I've decided to treat most of these as writing exercises. When I read them over I feel no urge to finish them.

There are a few exceptions.

I think that I'd like to do something with "Bright Freedom", and earlier I decided to turn it into a novella. I worked on it for a short time this year, but dropped it for other projects. (http://dynamiclethargyfilms.ca/category/film-projects/bright-freedom/)

"The Crying Woman" could make a good movie. At this point though I'm not sure where to go with it. I would like to do a new movie with Nawmal and I think this might work. On the other hand, it might be better if I worked with live actors and have them improvise. (http://www.dynamiclethargyfilms.ca/stories/the-crying-woman/)

"The Barrier" is not really finished. I called the most recent version release 0.6. There are a few changes I'd like to make to the dialogue and story, but the main think I want to do is replace the artificial voices with actor's voices. (http://dynamiclethargyfilms.ca/the-barrier/)

These two movies are major projects and in my current situation, I really don't have the ability to take them on. I haven't had any ideas for shorter projects, which would be a more realistic goal. I would have to come up with some ideas first.

Stories

I have about 25 unfinished story projects. As with my movie ideas, most of these no longer inspire me to complete them. There are bits and pieces of them that I think are good, but a story isn't just a few bits and pieces tossed together. Maybe I can cannibalize some of this material in other projects.

I enjoyed writing my novella "The 89th Key" this year, and would like to do something similar. This lead to my idea for "The Disruptors". Before I can write that I really need to do some more research and develop the background and characters. I found that my familiarity with the background and characters in "The 89th Key" made it much easier to write.

I have drafts of both my "Bright Freedom" script conversion and my SF story "Felix".  I would like to have those finished. I have tried rewrites on both of these, but I got stuck on both. I've started to wonder if I should just abandon what I've done so far and restart from scratch on them.

I've wanted to do another transportation planning story, like "The Barrier", but I haven't come up with anything so far. I think that part of my problem is that I've tried to do a new story with the same characters as I had in "The Barrier". It maybe that I just feel like I've already told their story and there isn't really anything more I want to say about them. If I came up with some new characters that could get me started.

Video Presentation

There is another project I want to take on. I have been involved for many years with The Society for the Study of Egyptian Antiquities. (http://www.calgaryssea.ca/) They put on a series of talks on Ancient Egypt. I've felt I should contribute, but I am just not up to giving a learned talk. I do think I could put together a video instead.

My first idea  was to do a video about King Tut. After all, nobody has ever done much about him. ;) I did some preliminary research to see if I could come up with a story and some visual material I could use. My interest petered out and I dropped the idea.

I thought I should do something about how the pyramids were built. That would fit into my background in civil engineering. Again, after some preliminary research, I lost interest in the idea.

My current idea is to do something about Agatha Christie in Egypt. She visited Egypt and the middle east several times and these visits were an important part of her life. Three of her books are set in Egypt. I did a little research and found some material. I haven't delved into it yet, so I'm not sure that I can turn it into an interesting video.

I've never done a documentary, and never really had a desire to do so. Strangely enough I usually prefer documentary movies to fictional ones. That said, I think this would be a good project for me to pursue.



This post is a mirror from my main blog http://www.dynamiclethargyfilms.ca/blog

Sunday, October 11, 2015

More Thoughts on "The Disruptors": Characters, Relationships, Terrorism, False Flags and Art

I haven't done much on my "The Disruptors" story idea for a while. This week I had a few ideas on how to overcome some of barriers I face.

Characters and Their Relationships

One mistake I've made with some of the stories I've worked on was not to put enough thought into the characters and their relationships. This is something I've been aware of for some time, but It has risen up in my consciousness in the last few weeks.

I think the work I did on my Doc Savage story, "The 89th Key" helped me realize that.  (see http://dynamiclethargyfilms.ca/stories/the-89th-key/).

What drove it home for me this week, was a comment in an interview about the Doc Savage convention. http://blogs.evtrib.com/nerdvana/comics/get-your-doc-savage-on-at-doc-con/107605/. Jay Ryan, one of the event’s original organizers, says that what attracted to him to the stories was that the stories, while adventure stories, were really about the characters and their friendship.

When I wrote my Doc Savage story, I found it much easier to write than many of my other stories, because the characters helped write the story. I hadn't thought of the characters in these stories as having much depth or reality. In some ways they are superficial. Never the less, they are distinct characters whose behaviour is predictable and consistent.

What is more important, as Jay Ryan points out in his interview, it is the relationships between the characters that make the story come alive. While I have tried to create characters for my stories, I usually make no effort to develop the relationships between the characters.

With my "The Disruptors" story idea, the plot I started to sketch out doesn't give much opportunity for relationships between the characters. I'm a little unsure about how I fix that. My initial feeling is that I should develop the characters and their relationships before I try to develop a plot.

Terrorism, False Flags and Performance Art

In my story, the protagonists' primary objective is to disrupt terrorist groups. I've struggled with just how the would do that. I know there are techniques to influence people to change their views, but I have trouble understanding them well enough to depict them in a way that makes a good story.

I've read several articles that ask the question: Does terrorism work?" Here's one of them: http://www.theatlantic.com/international/archive/2015/05/does-terrorism-work/394028/

The bottom line is that terrorism rarely, if ever, a successful tactic. This must be apparent to the terrorists; so why do they take this route? As I see it, terrorism is an act of desperation. It is the only tool a small group, with no broad support, have available. Small is a relative measure; a thousand terrorists is a big group, but on the world stage, that is a very small group.

Many conspiracy theorists claim that some terrorist attacks are "false flag" operations by the secret government to manipulate the population. I feel that terrorism is, in essence, always a false flag operation. Since these are small groups with little support, their objective is to appear to be larger, more effective and have broader support than they actually have.

In this view, terrorism is a kind of performance art. The objective is to provoke a response. They need to have their enemy over react to their threat. If the dominant power does what the terrorists want, they will attack the broader group the terrorists claim to represent and drive them to side with the terrorists. This, they hope, will eventually allow them to adopt tactics that are effective.

How does this help me develop the methods that my protagonists need to disrupt the terrorists? The most obvious objective would be to convince the terrorists that terrorism is unlikely to help them achieve their goals. I think it doesn't make sense to try to get them to give up their goals. Rather, we want them to find less violent ways they can work toward their goals. If their goals have broad appeal, they may succeed. If not, they won't.


I think these ideas are very helpful to me. There still remains a lot of effort to convert them into a workable basis for the stories. That is still intimidating.



This post is a mirror from my main blog http://www.dynamiclethargyfilms.ca/blog

Sunday, September 6, 2015

Can Cognitive Biases Help Me With Character Motivations?

One of the challenges of writing a story is that the protagonist needs to be dumb enough to get into trouble, but smart enough to get out of trouble. It occurred to me that cognitive biases could provide easier explanations for a character's bad choices. Characters need to make bad decisions in order for there to be a story, but they can't make a bad decision just for the sake of the story.

I originally became interested in cognitive biases because I saw them as an explanation for why "those people" acted so dumb. Later, I realized that I am often suffer from the same biases in my thinking. When I came across a few articles on cognitive bias recently, it struck me that I could use them in my writing.

What is a cognitive bias?

There are several explanations for why we have cognitive biases. My impression is that most reflect thinking shortcuts or the limitations in our brains. They can lead to what appears to be irrational behaviour.

Wikipedia's list of cognitive biases includes about 170 different biases.

Some examples:

  • Confirmation bias is when people tend to accept information that supports their current view, and reject information that does not support their view.
  • Anchoring is where people place more emphasis on their initial impressions than on later, often better quality, information.
  • Self-serving bias is where people interpret information in ways that make them look better.
  • Money illusion  is where people focus on the face value of money rather than its purchasing power.

One thing to keep in mind is that these biases are tendencies, and people can learn to set them aside when they actively want to avoid bias in their thinking. There is some evidence that cognitive biases may vary from one culture to another.

More information on cognitive biases can be found on the links below.

"Day of the Jackal"

When I started to think about cognitive bias as an explanation of character behaviour, I remembered the book and movie "Day of the Jackal". In the first part of the story, the Jackal is portrayed as a very rational contract killer. He tells the people that hired him that as a professional he would call off the assassination if his own life was in danger. Later in the story, when he learns that the police are aware of his plan, he decides to go ahead. This comes across as an irrational choice, especially given his earlier statement.

The book implies that his desire for the money drives him to his decision. However, his choice can also be explained in terms of cognitive biases.

Since he has been successful in all his previous jobs, he is subject to the overconfidence effect. He downplays the likelihood of failure and the overestimates the chances of success. His past experience may also give him an illusory superiority bias, where he over estimates his own ability and underestimates the ability of the police.

The explanation given in the book, that the desire for money drives his decision, is an example of optimism bias, or wishful thinking. He thinks that because he wants the money that he will get it.

"The Barrier"


Cognitive biases can explain some of the behaviour of characters in my movie. Some decisions by the character Brandon Baker can be seen as examples of cognitive bias.

Brandon had done a study of the barrier himself some ten years earlier and decided it wasn't needed. Brandon rejection of Arthur's proposal could be an example of anchoring. He gives more weight to his own work years earlier than on both Ling's and Arthur's later work.

At the end, when it appears that the barrier was, in fact, needed, Brandon claims that he felt that way all along. This is a clear case of self serving bias. Outcome bias may also be a factor. Because of the way things turn out, it seems that the barrier was needed. The outcome may not invalidate his original rejection of the proposal. In the movie I didn't address this possibility.

What I see as one of the weak points of the story is the behaviour of the developer, Vincent Campbell. Too much of what he does seems to be for the sake of the plot. I think I can use cognitive biases to craft him into a more believable character. As I think over his role, I can see examples of superiority bias, confirmation bias, and the false consensus effect. I think that if I take a more detailed look at Campbell's behaviour I can find ways to explain the behaviour or alter it to make it reflect a cognitive bias.

Can I Use Cognitive Bias?

Time will tell, but I'm confident that I can use cognitive biases in creating my characters. Of course that could be the overconfidence effect at work.

More Information on Cognitive Biases



This post is a mirror from my main blog http://www.dynamiclethargyfilms.ca/blog

Sunday, August 3, 2014

"Felix" and "The Barrier"

I worked on both "Felix" and "The Barrier" this week. The "Felix" rewrite progressed well, but with "The Barrier" it just seemed like I spun my wheels. I still would call it a productive week though.

"Felix" Rewrite

I tried my new approach with "Felix" this week. I printed off the most recent version, then sat out in the back yard, went through the printout and made my revisions. I got about a quarter of the way through. I thought this approach worked and I felt positive about the revisions I made.

Later in the story I have some sections that I will likely have to completely replace. I may even need to add totally new material. That will take a bit longer. I think that I will need to go through the whole story at least one more time before I'm done this revision. It should be ready to share with other people then.

One of the problems I have noticed is some of the technology the astronauts use on Mars seems outdated. I can't mix 2020's technology with 1960's technology. For example, I gave the rover a considerable level of autonomy, but the astronaut's have to drive their own vehicle. I can fix much of that fairly easily, since the technology is mostly in the background. Unfortunately, some of it is tied to major plot points.

I thought it would be enjoyable to sit outside and listen to the birds as I worked. Unfortunately, we only seem to have crows and magpies around here, so not much in the way of  beautiful songs. The chattering of the squirrels sounded better, but after what they did to our garden, it's hard to feel too kindly toward them. I did find it more restful to be outside though.

"The Barrier"

I did some more research on one of the programs I want to use to do "The Barrier". I used up a lot of time, but I can't say I have much to show for it. I can say I did learn more about what it can do. I can't really get too far along with the new version until Xtranormal is rereleased.

I've given some thought to what I'll do with the movie when I get it done. My current plan is to use a site like http://distrify.com/ to distribute the movie. There are several sites that look similar, so I should do some more investigation before I sign up for one.

I believe that this is the first movie ever made specifically about transportation planning, so I need to promote it transportation planners. There might not be much of an audience beyond people who work in the field.

I've done some posts on a few LinkedIn transportation planning groups, but I think I need to look at other options. There are a number of transportation planning magazines, newsletters and journals. I don't think they would have movie reviewers, but I still think I should approach them.

I could use some contacts at these outlets. If you can help me I would appreciate it.


This post is a mirror from my main blog http://www.dynamiclethargyfilms.ca/blog

Sunday, February 24, 2013

Back to the “Sweat Box”

http://commons.wikimedia.org/wiki/File%3ASummer_Sun_Setting_Over_Hendersyde_-_geograph.org.uk_-_403921.jpg


I got back to work on my story Heat Wave this week. I’ve changed the title to Sweat Box. It is a more appropriate title than what I had.

I approached the story in a piece meal way. A change from what I’ve done in the past. I developed an overall outline, but then jumped around to write the different segments of the story. So, I have the start and end done, along with some stuff in between, but there are unwritten segments here and there around the story.

I’d left the story for quite a while, almost five months! I did print out a copy a month ago and I’ve gone through it a few times to make notes for changes. I had planned to write the missing segments before I started a rewrite, but since I had left it so long, I thought a rewrite would help me get back into the story.

That approach seems to have worked. I have come up with several ideas for the unwritten segments. The rewrite has also built up the story somewhat. I added about 1,000 words in the last couple of days. I think the changes made the story better.

The ending of the story could be a problem. It was what got me started on the story, but now it doesn’t seem at the same level as the rest of the story. I’ll wait until I hear from some beta readers before I decide if I want to replace it or keep it.

I have other, more important, things on my mind these days, so it has been difficult to work on this project. However, it does help me to take some time away from those issues. This could be a good way to do that.




This post is a mirror from my main blog http://www.dynamiclethargyfilms.ca/blog

Wednesday, July 20, 2011

Issues in Transportation Planning #3: Political Interference


In my next transportation planning story, The Gladstone Barrier, I have a couple of scenes that involve what some people would call political interference. They are relatively minor parts of the story.

One case in my story isn’t what I would call political interference. In that situation a person at a public meeting gets upset at a traffic engineer and complains to the mayor about him. The mayor then pushes upper management to pressure the traffic engineer to apologize to the citizen.

This is an example of one person’s political interference is another person’s democracy in action. To me it is clear that the situation in the story is democracy in action. The traffic engineer doesn’t like it and the person who complained really didn’t have a valid complaint. But, the politician made the decision about the merits and while you can disagree with the decision, you can see it as legitimate.

This situation can become much more complicated depending on who the person who complains. I’ve many stories of land developers who complain to politicians to get their way. In one sense this isn’t too different from anyone else, but because of the money involved it is usually seen as inappropriate.

The other case in my story involves a politician who tells a traffic engineer to include a project his constituents want built in a priority list. I would see this as political interference, but I don’t see this as a big issue. Like my other case, if the scale of the project is big enough, then it becomes a big issue.

How do transportation planners react to these situations? How should they react? I believe that often it is the politicians who are responsible, and a transportation planner can not know with certainty if the situation crosses the line. I do believe that there is a point where a professional has to draw the line and protest. It is very hard to know where that line is.

Some transportation planners do need to struggle with ethical dilemmas like this. It can be a period of extreme stress and conflict. I’m not ready to make political interference a central part of a story. I do see that it could be the basis for a strong story.

This post is a mirror from my main blog http://www.dynamiclethargyfilms.ca/blog